blankfighter: (smug Ϫ the perfect song at imperfect tim)
Soubi Agatsuma ([personal profile] blankfighter) wrote2012-12-12 07:21 pm
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Loveless Universe Details

Note: most of this is supported by canon... there just happen to be instances where the opposite is ALSO supported by canon. (A particularly bad instance of such is the one-off deus ex "Powers don't affect the physical world!" in order to prevent the bad guys from killing a character... and then on the facing page, they melt a lock.)


Dictionary:
Fighter: Uses words as a focus to create 'spells'.
Sacrifice: Takes 'damage' for the Fighter.
Pair: A Sacrifice and a Fighter working together, usually Bonded with a Name.
Name: A 'true name' that links you to your Sacrifice/Fighter. It's written somewhere on the body and is unique to a Pair. (e.g. Beloved, Loveless, Fearless)
Bond: The link between Fighter and Sacrifice.
Battle System: An 'aura' that each Fighter has. They 'expand' it for battle.
Spell: Using words and intent to shape energy and make an effect.
Spell Battle: Two Pairs facing off against each other. There are a lot of 'rules' which are more traditional than necessary.
Restrictions: How 'damage' is interpreted by the Sacrifice. Full restriction means you can no longer move and the battle is over.

Special cases:
Blank: A type of Fighter without a name, who can work with any Sacrifice. Can be marked with a Sacrifice's Name.
Zero: An artificially created series who cannot feel pain. Due to a flaw in the system, all Pairs like this are called 'Zero'.


Sensitivity:
[x]
The girl going 'wah' is a relatively inexperienced Sacrifice, and she's just walked straight into Soubi in full Battle System Expansion - like going from a quiet room to a rock concert between one step and the next. Soubi has more experience and can work through the reaction better, plus the Fighter he's sensing is inexperienced and has a smaller Battle System. Soubi is odd for a Fighter in that he's been trained to sense other Fighters; the boy with the 'wah' Sacrifice can't sense Soubi.

[x]
Soubi managed to track Nisei despite Nisei leaving no physical trace, and 'erasing' his presence.

[x]
Bonds can be sensed/seen. Requires 'looking' for them rather than them being visible 24/7

Therefore: Soubi can sense people with power, with a vague sense of their power level within about 30 metres. He gets a more accurate sense of power level when they use their abilities. He can see bonds between people if he looks for them. He can sense traces where people have been using power, and follow them to the source if it's recent enough.


Fighters and Sacrifices:
Though they use the words 'spells' a lot, it's more akin to energy manipulation than magic.
Fighters + will/intent + energy = "spells"

The words are a focus – like a wand for a wizard – and not completely necessary.

The Fighter/Sacrifice bond uses a resonance effect to serve as an amplifier. A Pair is about double the strength of a lone Fighter, though this varies with how well the Pair get along/how tightly they are linked.

Fighters and Sacrifices can work with a different Fighter or Sacrifice, but they won't be as powerful. If the resonance/how they get along is bad, they may be unable to cast any spells at all.

Breaking a Bond is seriously bad juju. There's backlash and it nearly always happens because of one member of a Pair dying. The other member of the Pair may die due to the emotional trauma. It can be broken without death, but it's a lot trickier.

Fighters have an affinity to a certain type of spells, though this doesn't restrict them to using only those spells. (e.g. Nisei of Beloved has a darkness/shadows affinity, Soubi has an affinity with light/brightness)

Based only on natural talent, Sacrifices are more sensitive. Fighters can have their sensitivity trained, though not to the level of a highly trained Sacrifice.

Spells can affect a wide range of things – canonically we see teleportation, lightning, temporary physical manifestation of objects, breaking objects, weather/temperature manipulation, mental anguish, etc. Mental/illusory effects take less energy than physical objects. Physical objects require concentration on their form to remain present.


Spells:
The complexity of the words change how effective it is (eg. "Wall defend me!" would be less effective than "Impermeable shield of unshattered stone.")

The intent behind the words can change things as well – the more clear and defined your mental image is, the more powerful it's going to be. (eg. Rather than imagining a 'wall', imagine the bricks and mortar and how they fit together). The faster you can imagine a concept, the more effective it will be in battle. Simple words and concepts can be just as powerful as complicated words if the intent behind them is strong.

The meanings you can interpret into something can be valuable for defence/turning attacks back on someone (eg. "Clouds rolls in to obscure vision" could be countered by "Lightning strikes, a storm to pierce the dark"), and you can layer spells upon one another (eg. sending needles to pierce the enemy, then channelling electricity through those needles).

Based on the interpretations you can think of for your Name, your abilities as a Pair can change... though most Pairs have a hard time changing the meaning they associate with their Name in their minds. (eg. Loveless can mean 'those without love' or 'those who do not love' or 'those who are free from love')


Timeline:
Year 00 :1982: Soubi born
Year 03 :1985: Seimei born
Year 06 :1988: Soubi's parents die, and he is taken in by Ritsu
Year 08 :1990: Ritsuka born
Year 17 :2000: Soubi is given to Seimei
Year 18 :2001: Ritsuka loses his memory.
Year 19 :2002: Seimei "dies"
Year 20 :2003: Loveless begins. (Seimei is 17, Ritsuka is 12)

Note: This is a "best guess" timeline, making sense of various unexplained and contradictory events in canon.

...and one last bit of oddness: In the Loveless canon, virginity is shown physically by the presence of ears and a tail. They vanish after sex. And no, they don't fall off. They vanish. You can't make mittens from them.

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